Monday 29 April 2013

Parallel projections and Some images from cryengine

Parallel Projections


1Kinks and layers create an unprecedented architecture. Breaking of repetition breaks open otherwise solid entities and invites the architecture to act as a catalyst and conversing point. The architecture thus facilitates the liberation of surrounding spaces




Cry engine

1.     The play between mass and void creates and unpredictable space. Since the process of interlocking has liberated the architecture, a clear distinction between interior and exterior has been blurred.






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